12fps walk cycle
Posted: Tue Feb 24, 2009 9:44 am
In theory, there is no difference between theory and practice. But, in practice it seems, there is.

So, getting my head around the walk cycle. This image is my first attempt at 12fps and I would welcome comment. The turn-around? (working on that :). I was also trying the end-action-cycle transition. Difficult getting equivalent speed in an ani.gif.
Suggestions on the walk?
Most tutorials I have found detail a walk at 24fps -- on 12's, if I have the jargon correct?
I have been studying The Survival Kit and think I have got the basic gist. I used contact>contact>contact at 1>7>13 with down-up tweens at 3,5 & 9,11. Perhaps I just need more tweens?
I read one tutorial that had foot-height difference at contacts for the far-side foot. I guess the intention is to add some perspective? Any comments on this?
Anyhow, a few questions here. Feel free to comment on the ani-gif or refer me to any 12fps tutorials; either on this forum or elsewhere? Preferably html+img as videos on dial-up are a snail. I can get friends to download stuff so it is not an obstacle.
> arfa

So, getting my head around the walk cycle. This image is my first attempt at 12fps and I would welcome comment. The turn-around? (working on that :). I was also trying the end-action-cycle transition. Difficult getting equivalent speed in an ani.gif.
Suggestions on the walk?
Most tutorials I have found detail a walk at 24fps -- on 12's, if I have the jargon correct?
I have been studying The Survival Kit and think I have got the basic gist. I used contact>contact>contact at 1>7>13 with down-up tweens at 3,5 & 9,11. Perhaps I just need more tweens?
I read one tutorial that had foot-height difference at contacts for the far-side foot. I guess the intention is to add some perspective? Any comments on this?
Anyhow, a few questions here. Feel free to comment on the ani-gif or refer me to any 12fps tutorials; either on this forum or elsewhere? Preferably html+img as videos on dial-up are a snail. I can get friends to download stuff so it is not an obstacle.
> arfa
