Is it too late?

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Kaven
Posts: 10
Joined: Wed Mar 11, 2009 5:40 am

Is it too late?

Post by Kaven »

I'm working on an animated series, and I'm making the characters. I've got both with bones, but when I have them extend their arms OVER their stomach, it goes behind their back. I tried to go into the right arm layer, and 'raise' the entire layer, then went to the 'skeleton' (where all the layers are under) and offset the bones, but it doesn't work. X.X and this is for 2 characters, same thing happening.

What can I do?
Genete
Posts: 3483
Joined: Tue Oct 17, 2006 3:27 pm
Location: España / Spain

Post by Genete »

then went to the 'skeleton' (where all the layers are under) and offset the bones, but it doesn't work
What does mean "it doesn't work"?

-G
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slowtiger
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Post by slowtiger »

1. Check that you have version 5.6 to use animated layer ordering.

2. Body and arm must be on different layers, but inside the same folder/on the same layer level.

3. The setup for animating layer order is like this:

bone layer
- body layer
- arm layer

which can be animated to

bone layer
- arm layer
- body layer

The keys for that action will appear in the bone layer timeline.

Note that it works only this way: layers inside the same group or bone layer may change places (and appear in front or behind of each other). If you have a more complex setup with nested bone layers, it will work like this:

body bone layer
- body vector layer
- arm bone layer
- - arm vector layers

which can be changed to:

body bone layer
- arm bone layer
- - arm vector layers
- body vector layer

4. "Offset Bones" doesn't have to do with this.
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