Layers and bones?

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Kaven
Posts: 10
Joined: Wed Mar 11, 2009 5:40 am

Layers and bones?

Post by Kaven »

Every time I go into my skeleton layer tab, below it is head, body, etc. Every time I click on one of these, my guy goes from being all attatched with bones, to all seperated. His arms, legs, and head are seperated from his torso, like when I added the bones, and it's really crippling my animation ability. This also happens when I click translate layer, etc. How do I fix this?
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heyvern
Posts: 7042
Joined: Fri Sep 02, 2005 4:49 am

Post by heyvern »

Did you use bone offset on frame 0? If so when you are on frame 0 and use the normal tools the bone set up will be in the "non offset" view. The "exploded" view. If you are on any frame OTHER than frame 0 then the tools will NOT display the exploded view. You can only animate on frames past 0 anyway.

Now if you mistakenly moved bones around on other frames you may be seeing those key frames effecting the animation. Without more info it's hard to say what's going on.

-vern
Kaven
Posts: 10
Joined: Wed Mar 11, 2009 5:40 am

Post by Kaven »

Ohhh. Thanks! I guess they only do that in Frame 0. When I go to the first frame, he's all put together.
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