Shading window
Posted: Thu Apr 09, 2009 3:19 am
We need a window, like the actions one, which you bring up when you need it, for colouring and shading shapes, effects and so on. It needs to function like the bone dynamics panel, staying open while you select different shapes.
More flexibility with the shading itself is something I'm sure a lot of us would really appreciate, but lets not forget the implementation and how we access and use it.
I've got a handle on shading in Anime, but imagine how much quicker and easier it would be to get good results if it weren't so clunky.
More flexibility with the shading itself is something I'm sure a lot of us would really appreciate, but lets not forget the implementation and how we access and use it.
I've got a handle on shading in Anime, but imagine how much quicker and easier it would be to get good results if it weren't so clunky.