Fluid Phisics
Posted: Sat May 23, 2009 12:31 pm
Hi all!
I hope someone can help me...
I'll make a short horror animation with a scary creature that spits a liquid from the mouth and tranform people who been hit in zombie-like creatures (No one remember Carpenter's The Thing?), but my attempts to do the liquid stream are VERY BAD!
Someone can tell me how "simulate" the liquid behavior in the air, grounds and walls (And people! >_<)with vector layer?
I hope someone can help me...
I'll make a short horror animation with a scary creature that spits a liquid from the mouth and tranform people who been hit in zombie-like creatures (No one remember Carpenter's The Thing?), but my attempts to do the liquid stream are VERY BAD!
Someone can tell me how "simulate" the liquid behavior in the air, grounds and walls (And people! >_<)with vector layer?