Question about traditonal animation drawing
Posted: Thu Jun 18, 2009 10:42 pm
I have a question that is easy for those of you who have done animation drawings, but not for me. I don’t see the answer in my animation books, so I’ll ask you.
If you are drawing a series of animation character movements, and if the character drawings do not perfectly match the previous drawings, does it cause the lines to crawl or wiggle during pencil testing?
For example, if you have a character standing at three-quarter angle, and you draw an animation of his arm moving from his side up to a position of pointing at something in the distance. The parts (lines) of this body that do not move have to be traced, but they can’t be traced exactly (traditional animation) because hand drawing is not exact. There will always be a little movement of the lines, from drawing to drawing. Does this cause any problems like wiggly lines, or crawling lines during pencil testing?
If you are drawing a series of animation character movements, and if the character drawings do not perfectly match the previous drawings, does it cause the lines to crawl or wiggle during pencil testing?
For example, if you have a character standing at three-quarter angle, and you draw an animation of his arm moving from his side up to a position of pointing at something in the distance. The parts (lines) of this body that do not move have to be traced, but they can’t be traced exactly (traditional animation) because hand drawing is not exact. There will always be a little movement of the lines, from drawing to drawing. Does this cause any problems like wiggly lines, or crawling lines during pencil testing?