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Use 3D character

Posted: Fri Jul 17, 2009 8:15 pm
by Hexpigge
this is what I have made so far:
Image

now I need to animate it... if I add bones I can only use it from that side which I added them, I cant rotate all model... geez...

if I use only parts without bones its too much job....

is there any other way?!

Posted: Fri Jul 17, 2009 10:24 pm
by Ttomak
Anime Studio's 3D capabilities are a bit limited. You can't rig a bone system onto a 3D object in Anime Studio like you would in a full-fledge 3D program. So for non-static things like a human, you'd want to stick with vector layers (or imported images).

Posted: Sun Jul 19, 2009 8:03 pm
by Hexpigge
well thanks :)
I think its possible to move only parts so I fill make something like bones it will be harder but I will be able to use 3d view :)