AS6 rocks! ;) (Besides cycling bug)
Posted: Fri Jul 31, 2009 2:14 am
Been using AS6 for a bit and its awesome. I love the timeline thing and I totally dig the fact that when I import an image like, a minute down the timeline, and change the position or scale, I can just delete the new keyframes and then the image stays like that for the duration of the timeline. I don't have to go back all the way to frame 0, copy and paste the changes I made so that there's no weird change from frame 1 to frame 1000, for example. Very awesome.
Similarly, when I decide that something needs to be changed a while down the timeline, I don't need to go back to frame 0 to record every little change I made. I just delete the new keyframes i made and that's that. Nice.
Also digging the GUI colours and the docked windows, turning off smooth images speeds things up a lot for me, and generally enjoying the new version a lot. Crashes every now and then when I import an AS file and within a group in the file create a switch layer (doesn't seem to like that) and the CYCLING bug prevents me from doing any final animation in it, so I use AS6 from prelim work, not final work. GRRRRRRR
Similarly, when I decide that something needs to be changed a while down the timeline, I don't need to go back to frame 0 to record every little change I made. I just delete the new keyframes i made and that's that. Nice.
Also digging the GUI colours and the docked windows, turning off smooth images speeds things up a lot for me, and generally enjoying the new version a lot. Crashes every now and then when I import an AS file and within a group in the file create a switch layer (doesn't seem to like that) and the CYCLING bug prevents me from doing any final animation in it, so I use AS6 from prelim work, not final work. GRRRRRRR