Overhead Road animation help required...
Posted: Fri Jul 31, 2009 2:35 pm
Hi there,
The basic thing I am trying to achieve is an overhead view of vehicles travelling along a road.
Problem 01
I have my images of a road and vehicles, and have been using the 'Rotate to Follow Path' option for tracking the cars to point in the right direction when they are moving. The problem is that when they reach the end of the animation path they automatically point upwards again, even though I want them to stop facing a different direction. Is there a way (handles) to adjust the tangent of the final point to face a certain direction?
Problem 02
I want a flashing light on one of the trucks to 'stick' to the cab of the truck throughout the animation, but can't parent a vector circle (with visibility cycling and a halo etc to simulate a flashing light) to a point on my imported image. Is this possible or does the tracking have to be done entirely by hand?
Hope these make sense...
Thanks all,
Raistlin182
The basic thing I am trying to achieve is an overhead view of vehicles travelling along a road.
Problem 01
I have my images of a road and vehicles, and have been using the 'Rotate to Follow Path' option for tracking the cars to point in the right direction when they are moving. The problem is that when they reach the end of the animation path they automatically point upwards again, even though I want them to stop facing a different direction. Is there a way (handles) to adjust the tangent of the final point to face a certain direction?
Problem 02
I want a flashing light on one of the trucks to 'stick' to the cab of the truck throughout the animation, but can't parent a vector circle (with visibility cycling and a halo etc to simulate a flashing light) to a point on my imported image. Is this possible or does the tracking have to be done entirely by hand?
Hope these make sense...
Thanks all,
Raistlin182