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Show bones of non selected bone layer

Posted: Sat Aug 15, 2009 2:05 am
by stefman
Hello,

I sometimes create several closed rigs inside one character.
That means that I don't have only one bone layer where all the character's bones are on but several.

My problem is that I can only see the bones which are on the selected layer.

I would like to know if there's a an option to force AS to show the bones even when their layer is not selected?

cheers,

stefman

Posted: Sat Aug 15, 2009 3:28 am
by heyvern
Do you just need to "see" the bones on other layers? Or do you want to "move" them as well?

The problem is that AS can't effect bones on other layers (without using scripting). So seeing bones from other layers wouldn't make sense since they can't be moved. There are scripting options to achieve multi-layer bone control from one layer that I am working on. It won't "show" bones on other layers obviously but since you would need that "duplicate" skeleton on your control layer you wouldn't need to.

-vern