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Exporting for coloring
Posted: Sun Aug 23, 2009 2:44 am
by ultimashicko
Is there a program you can export your AS images to for color editing?

Posted: Sun Aug 23, 2009 9:57 am
by slowtiger
Specify "colour editing". Overall colour operations are possible in all video and bitmap image editors. Replacing a certain colur with another is more difficult and satisfyingly only ppossible in the more expensive softwares. Detailed colour correction is posible in all compositing programs.
Color Editing
Posted: Tue Aug 25, 2009 6:54 am
by ultimashicko
What I mean is for detailing purposes for example, I want to give my character hues and shades, like I would in photoshop.
Posted: Tue Aug 25, 2009 8:08 am
by Imago
When you render an image in AS (Control+R) there are an option, down in the left, to save an image on many formats as bmp, png and others.
If you will use the vectors you can use the standard tools on AS. In the right there are a panel that allow you to apply many effect like Gradient, halo, ect.
Give another look on the AS manual for details.

Posted: Tue Aug 25, 2009 7:49 pm
by ultimashicko
Yes I've seen those option but I was not very impressed with the look.
The thing is that my work is closer to the guy on the AS pro 5 startup menu,so you can see my problem.

Posted: Tue Aug 25, 2009 9:03 pm
by slowtiger
Well, I would use TVPant for that purpose. It is a bitmap based, frame-by-frame animation program. But I doubt that you relly need that.
The advantage of using AS is to have the character completely painted and rigged and textured and covered with effects before you even start animation. There are a lot of pretty complex "looks" possible to achieve in AS without any help of an external program.
Maybe you post a design of your character so we can find some ways to make it look like that in AS.
Posted: Tue Sep 08, 2009 4:47 am
by ultimashicko
Sorry for the time gap but I just found out that my client wants something like Boondocks. So how would I do that type of shading?
Posted: Tue Sep 08, 2009 6:10 am
by VĂctor Paredes
Have you seen this topic, for example?
viewtopic.php?t=14313
In AS you can construct pretty complex good looking models. It requires a little effort to rig them, but when you see all your bones working animating is easy and fun.
Posted: Fri Sep 11, 2009 12:49 am
by ultimashicko
I guess my question how to do that exactly, I am completely new at this.

Posted: Fri Sep 11, 2009 1:00 am
by Acochran_89
well....assuming you've done animation before, and are just new to AS, then i would suggest reading the tutorials and learning the software. Browse the forum, there's a lot of great help that can be found on here. You just have to dig. You're not going to be able to just have a few set-in stone steps that will give you what you're looking for. You just have to practice and learn it.
And if you're new to animation...well..you might suggest to you're client that they hire someone else, and then you practice and learn the basics.
Sorry if i sound harsh...RAWR

Posted: Fri Sep 11, 2009 2:39 am
by ultimashicko
Well really that question was for Walktoon. And no I've done animation before, and do to my stupid scedule I don,t have the time to check what this forum has to offer, what I are some good-hearted friendly animators to give me a crash course on this system.
Oh.. Acochran_89 not harsh at all thanks for the input though.
And I need to know the settings to make my animation look more like a cartoon and less like..you know crappy.

Posted: Fri Sep 11, 2009 5:41 am
by heyvern
ultimashicko wrote:And I need to know the settings to make my animation look more like a cartoon and less like..you know crappy.

I am still trying to find that setting. Doing it the way I do it now is such hard work!
Seriously though when you ask;
I guess my question how to do that exactly,
That question is "too big". You can't tell someone "exactly" how to do something creative. Creativity is a learned process based on practice and skill. A particular shading style is going to be a different process for each character. A HUGE BROAD question like, "What is the meaning of life?" can be... annoying to put it bluntly. We can't tell you "exactly" how to do something because then we would just be doing it for you.
If you want something to look like Boondocks then study the Boondocks cartoons. There aren't "exact steps" to follow to get that look. There are general guidelines to study and follow and apply to your own work.
We can give you the general process or concept of how to achieve a look or style but it's up to you to use those tips and apply them to your own work. You need to play around with the program. Experiment with the shading effects and learn it. Then you can apply that knowledge to creating a style or look you see in other cartoons.
If you want to learn auto mechanics and how to change the oil or strip an engine then yes, there are step by step guides. How to achieve a specific "style" of animation or look is more general. That kind of thing can't be broken down easily into a step by step process.
-vern
Posted: Mon Sep 14, 2009 5:52 am
by ultimashicko
I found out that you can export animation as a psd file but can I still manipulate my movements after that?
Posted: Mon Sep 14, 2009 8:41 am
by slowtiger
Short answer: No.
Posted: Fri Sep 25, 2009 3:33 am
by ultimashicko
Can and how do you open gifs in AS?