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Texture tiling

Posted: Sat Oct 17, 2009 5:56 pm
by arfa
This may have already been reported but here is my version:

On a vector layer draw a rectangle.
Fill that shape using "image texture" - select 'tiling.'

Here is a sample file:
http://www.BuddhaMind.info/as/bits/tiling_test.anme

Here is the sample image I used with that file:
Image

Here is the settings window:
Image

Here is the render of an almost 320x240 rectangle:
Image

The exact same process works just fine in 5.6