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Colour fill image

Posted: Mon Feb 22, 2010 4:33 pm
by JoJo57
Is it possible to colour fill a custom figure from Photoshop to make a shadow?

My figure is made up of a layered Photoshop file. I have already put the bones together in the full colour figure, but would like to give him a shadow.

Posted: Mon Feb 22, 2010 4:43 pm
by VĂ­ctor Paredes
If I understood well, you mean something like this, don't you?
http://www.lostmarble.com/moho/manual/t ... index.html

Posted: Mon Feb 22, 2010 4:48 pm
by Genete
Image Layer->Properties>Shadows Tab>Layer Shading (animated)> Shading on checkbox

Shadow

Posted: Mon Feb 22, 2010 4:57 pm
by JoJo57
No, what I need to do is filling the Image layer (head or body) with black on a copy of my normal figure. If I turn shading on nothing happens. The "Lenny" version only seem to work on something drawn in AS.

Posted: Mon Feb 22, 2010 5:00 pm
by slowtiger
You can use the alpha channel of an image for that. Set the image layer to "add to mask" and assign a vector layer of your choice as being masked, this should contain a big shape covering all of the image.

The drop shadow settings of an image layer also use the alpha channel information.

Depending on your rigging it might be a better idea to do all this with the topmost layer of your character, the bone layer, instead of turing this on/off in all individual layers.

Shadow

Posted: Mon Feb 22, 2010 5:09 pm
by JoJo57
Sounds like a plan. Will try on the bone layer.

Didn't work

Posted: Mon Feb 22, 2010 6:27 pm
by JoJo57
I made a vector shape on frame 0, filled with black. dragged it onto the bone layer and set shadow layer to +Add to mask. Nothing happened more than the Shadow layer moved with the Bone layer to it's position on frame 1.

Do I need to set the Bone layer as something?

Posted: Mon Feb 22, 2010 7:21 pm
by slowtiger
Please read up upon masking, this topic was covered several times here in the forum.

Posted: Mon Feb 22, 2010 7:52 pm
by Mikdog
What I'd do is animate the character, then once I've done, make a duplicate of it, put the CHARACTER group layer in ANOTHER group layer called CHARACTER_SHADOW, put a vector layer called SHADOW on top of the CHARACTER group layer, double-click CHARACTER_SHADOW and set masking to HIDE ALL then set the CHARACTER group to MASK THIS LAYER and fiddle around a bit until I got the masking right because sometimes I need to move the SHADOW layer under or above the CHARACTER LAYER and sometimes I change the masking to MASK THIS LAYER from the CHARACTER group to the SHADOW group to get it right.

Note: sometimes the masked effect will only show up in a render. Do a frame render (CTRL + R or APPLE + R) to see what it looks like.