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Hiding Camera Movements

Posted: Mon Mar 08, 2010 5:10 am
by muffysb
Is there a way to temporarily hide my animated camera moves while editing an animation?

I'm putting the camera moves in early to help me time things, but this can make it difficult to tweak other parts of the animation with the camera moves in place: it's hard to examine the timing of an object when the camera is panning around, and the panning also causes my Layer Transpose trails to deform in a way that isn't helpful.

I don't think there's a SIMPLE way to do this, but maybe a trick?

Cheers,
Muffy.

Posted: Mon Mar 08, 2010 5:38 am
by slowtiger
Sometimes I also have to adjust animation after I add camera movement. In that case I select all keys in the camera timelines and shift them far right out of the scene. When adjustment is done, I shift them back again.

Posted: Mon Mar 08, 2010 6:31 am
by Mikdog
I normally set my camera frames to STEP interpolation. That way the camera stays fixed until the next camera keyframe and that normally lets me fix anything before the next camera move.

Posted: Mon Mar 08, 2010 7:10 am
by muffysb
Thanks! I'll be doing a combination of these two things. :)

Re: Hiding Camera Movements

Posted: Mon Mar 08, 2010 11:47 pm
by Rhoel
muffysb wrote:I don't think there's a SIMPLE way to do this, but maybe a trick?
Simple way is to switch the view/direction to front - bye bye camera moves - the RMB and Shift RMB movements are still available to you can zoom in and out and inspect the art detail okay.

Rhoel

Re: Hiding Camera Movements

Posted: Tue Mar 09, 2010 5:04 am
by muffysb
Rhoel wrote:Simple way is to switch the view/direction to front - bye bye camera moves - the RMB and Shift RMB movements are still available to you can zoom in and out and inspect the art detail okay.
Holy cow, that actually works! Thanks, Rhoel!

Posted: Tue Mar 09, 2010 6:38 am
by Mikdog
Hey, I learned something new today! Thanks! I don't think I've ever used those directional views. Cool

Posted: Tue Mar 09, 2010 7:59 am
by Rhoel
Mikdog wrote:Hey, I learned something new today! Thanks! I don't think I've ever used those directional views. Cool
I had a 'doh' moment a year back when I accidentally discovered this - I thought I was the only one who hadn't previously figured it out :D

Rhoel

Posted: Tue Mar 09, 2010 10:08 am
by gleeful
Rhoel wrote:
Simple way is to switch the view/direction to front - bye bye camera moves - the RMB and Shift RMB movements are still available to you can zoom in and out and inspect the art detail okay.
Still a relative newbie to ASP6 so I do not understand what "RMB and Shift RMB movements" refers to.

I suspect it refers to some keyboard shortcuts, but I can't figure exactly which ones.

Thanks as always for the amazing tips and generous help provided on this forum.

Posted: Tue Mar 09, 2010 10:18 am
by muffysb
Hi Gleeful,

RMB = Right mouse button (which allows you to pan the workspace). Shift RMB is holding down shift while dragging with the right mouse button (which zooms the workspace in and out).

You can use these shortcuts when you're editing your project...Rhoel is just saying that the shortcuts are still available if you change your View setting.

Cheers,
Muffy.

Posted: Tue Mar 09, 2010 11:21 am
by Mikdog
Just to clarify, go VIEW > DIRECTION > FRONT which kind of unhinges the workspace from the camera. To go back just select CAMERA.

Then RMB and stuff is to pan around the workspace.

Posted: Wed Mar 10, 2010 2:46 pm
by gleeful
Thanks to all for the clarification and very useful navigation tips.

I have not yet started working with the Camera tool. I am looking forward to the possibilities. Makes me realize how static my viewpoint has been so far.

Always more great things to explore.