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hair

Posted: Thu Mar 11, 2010 6:26 am
by swrecordings
i am trying to get the look of hair strands and i can't seem to get it. any tips?

Posted: Thu Mar 11, 2010 7:20 am
by lwaxana
there is a thread over at kelleytown about making hair with particles: http://www.kelleytown.com/forum/animato ... OPIC_ID=53
is that the kind of effect you're looking for?

Posted: Thu Mar 11, 2010 10:28 pm
by swrecordings
thats basically it, but i also going to use this figure for head turns.
thats a really cool effect

Posted: Fri Mar 12, 2010 5:29 pm
by sbtamu
I'm still a newb but this is how i do it. I find a hair texture i like then crop it out using picasa then i import it as texture to a shape in AS.

This isn't a project i'm doing, just drew it to show what it can look like.
Omg this looks awful LOL!!!
Image

Posted: Sat Mar 13, 2010 6:36 pm
by lwaxana
swrecordings wrote:thats basically it, but i also going to use this figure for head turns.
thats a really cool effect
Are you looking for something more simplified then? Just to have a couple of loose strands to blow in the wind like this video of the character Rose Agent?
http://www.youtube.com/watch?v=rGBYcm4mTOY (There used to be another video of that character, but it has been removed. :( )

If you want something like that, I think the way the hair moves is the tricky part. You've probably already seen this, but Selgin has a tutorial on how to animate hair: viewtopic.php?p=86526

Posted: Sat Mar 13, 2010 8:01 pm
by swrecordings
what i am going for is kinda like the lion's hair effect.

i created a vector figure of this drawing that my friend did for me
http://Kyouya-pineapple.deviantart.com/ ... -142542744

and i am trying to get the hair right.
i am just having trouble with the stand look of the hair


this is my latest attempt
http://sebwproductions.deviantart.com/a ... -155875924

as you can see the hair needs work

Posted: Sat Mar 13, 2010 9:00 pm
by sbtamu
All I can think of is to bind some hair points to a bone and use bone dynamics but imo thats going to drive you nuts trying to draw each hair and 3 bones for each hair strand.
I drew this a few min. ago. I could of make the hair in 3-4 dif layers and give it more woosh but I think it shows what you can do with dynamics.

http://www.youtube.com/watch?v=Rzb1J4zLgeg

Posted: Sat Mar 13, 2010 10:21 pm
by lwaxana
If you use particle effects, you won't need to create each hair individually. But to turn the head, you might want a couple of layers of particles of hair so there can be some in front of the head and some behind the head.

Posted: Sat Mar 13, 2010 10:26 pm
by sbtamu
lwaxana wrote:If you use particle effects, you won't need to create each hair individually. But to turn the head, you might want a couple of layers of particles of hair so there can be some in front of the head and some behind the head.
Prolly but i'm still using debut. I have to do things the hard way

It's only been since end of Dec. since I ever tired to animate any thing. If I still find animating still being fun in the next few weeks i'll go ahead and upgrade.

Posted: Sat Mar 13, 2010 11:36 pm
by lwaxana
Oh, sorry! I forgot that particles are not available in debut. I've personally never needed to use particles. I sometimes try to find excuses to use them, though. :D

Posted: Sun Mar 21, 2010 5:23 pm
by swrecordings
i am trying to get the particle look but i need to use it with head turns. so i am trying to figure that out