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Slow as molasses

Posted: Thu Apr 01, 2010 3:09 pm
by SpaceBoy64
First, I'm using Anime Studio Pro 6 on Windows XP.

I just did a project using Anime Studio 6 Pro, and on my computer at least, it was slow as molasses. It took much longer to do than it should have. The more complex my scene, the slower it got, and it seemed that the more work I did, the slower it got. I would have to quit, and restart AS, and it would be back up to speed for a while, then as time went by, I'd start seeing long pauses between clicking something and when it actually took effect. Then windows would start blanking out white. They would eventually come back, but those long pauses really eat into my work time and slow me down. Once I duplicated a folder and I thought I was going to lose all my work. AS really went haywire. The screen went blank, then came back, then went blank again, then the screen re-drew very very slowly. I managed to save as, but it took about 30 minutes.

Using Ctrl-z to undo takes twice as long as using the mouse to point to the menu command. Undo sometimes seems to take 30 seconds to revert.

One scene involved a group of stacks of money that I wanted to animate falling from the sky and piling up on the ground. Some are supposed to be farther away so I moved them back on the Z axis. I animated one group, then I thought I could just duplicate the folder to add more. (this is where slowed to the unusable crawl above.) Using multiple groups made it lose track of where the layers were supposed to be. Foreground layers would appear behind background layers. It was very frustrating. I had to keep all my layers in one group otherwise I'd get this bug. Sometimes it only showed up if I started moving things around.

Are any of these bugs fixed in 6.2?

Thanks.

Posted: Thu Apr 01, 2010 6:11 pm
by muffysb
Did you lower your preview settings while you worked on the animation? Turning off some of the more intensive effects -- shape effects particularly -- can speed up things dramatically.

If you did reduce your workspace preview settings and you still suffered slow operation, though, then I don't have an answer for you. I've only seen a slowdown while using lots of shaded, smoothed image textures, and turning off shape effects sped things up again.

Posted: Thu Apr 01, 2010 6:45 pm
by SpaceBoy64
Everything I was working on was shapes filled with white with black outlines. Nothing complicated, just a lot of points. One was a map that I imported from an illustrator file. The other scene was an image I traced in AS and a stack of money that I drew duplicated multiple times.