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cutting corners
Posted: Tue May 18, 2010 6:44 pm
by sbtamu
For someone like me that works to many hrs. and gets little time to animate, let alone try to learn the software and be creative. My Question is this.
How cheesy (lazy) is it for someone like me that has no interest in making animation a living, to take software that I bought 12 years ago to use for designing homes and incorporate it into AS?
I was Drawing A house for my sister and I asked myself "why can't i use this in AS?"
As most of you know I been having trouble with making background buildings with perspective.
I did not spend any time animating this of getting the front cabinet cut out just right.
P.S.
I can make old western building with this software.
Thanks once again for the help.
http://www.youtube.com/watch?v=htmgYRZ5ySo
Posted: Tue May 18, 2010 7:14 pm
by AmigaMan
It works very well!

I'd have thought you created it as a vector background specially if you hadn't have said.
Posted: Tue May 18, 2010 9:22 pm
by gleeful
It looks great! I see no problem using whatever software we can lay our hands on to assist us in creating animations. Purists might disagree.
But I am with you... there is so much to learn and do when creating an animation that any way we can find to save time in the process is worth testing.
Posted: Tue May 18, 2010 10:01 pm
by MadReindeer
If it were up to purists, Anime Studio wouldn't even be allowed to exist. I say, any time someone comes up with a clever innovation that looks good, go for it. I love this and you're right -- if you hadn't told me, I totally would have assumed this was vector-based.
What's the name of the old program you're using? A friend of mine is an architect. I wonder if he has an old version of his own around.
Posted: Wed May 19, 2010 12:42 am
by sbtamu
Dang, I should of said i drew the background

Posted: Wed May 19, 2010 3:29 pm
by sbtamu
MadReindeer, Its an old "Broderbund" 3D home architect program Deluxe 3. This one I have is for windows 95/98 CR 1999. I have been using the textures from this program for months now and never really thought of using the 3D portion of it until yesterday.There are newer versions(version 9 is out now) that are real powerful and real simple to make 3D images.
Posted: Wed May 19, 2010 6:51 pm
by lwaxana
That looks great, sbtamu! I also wouldn't have noticed if you hadn't said anything. This is exactly the kind of thing I want to do with 3d. And I've also tried using non-animation programs for 3D. I made elements like a bus in solidworks and a room with furniture etc. in catia. But I don't personally have a (non-student) copy of either of these programs so I need to go a different route. I'll probably learn blender so I can import the objs. I'm getting fatigued learning so many different software packages. ;)
The program you have looks perfect. The rendering fits almost seamlessly with your characters. And if you ever need it to blend perfectly, you could always vector trace the rendered model. Nice discovery!
Posted: Wed May 19, 2010 10:41 pm
by sbtamu
lwaxana wrote:That looks great, sbtamu! I also wouldn't have noticed if you hadn't said anything. This is exactly the kind of thing I want to do with 3d. And I've also tried using non-animation programs for 3D. I made elements like a bus in solidworks and a room with furniture etc. in catia. But I don't personally have a (non-student) copy of either of these programs so I need to go a different route. I'll probably learn blender so I can import the objs. I'm getting fatigued learning so many different software packages.
The program you have looks perfect. The rendering fits almost seamlessly with your characters. And if you ever need it to blend perfectly, you could always vector trace the rendered model. Nice discovery!
Do you want me to mail you a copy of the software? Its 65.5 MB
Posted: Wed May 19, 2010 11:16 pm
by lwaxana
It's very kind of you to offer, Sbtamu, but I'm planning to use Blender so I can import objs into Anime Studio. I just need to take the time to learn Blender. Fortunately, my bro has a lot of experience with it so I can probably get the hang of it by watching him. Maybe he can demo the software by modeling all my backgrounds. bwahaha! Thanks again for the offer!

Posted: Thu May 20, 2010 2:51 am
by dueyftw
You could import more pics of the background in a switch file then have fake camera moves by changing the switch layer.
Dale
Posted: Thu May 20, 2010 4:12 am
by sbtamu
dueyftw wrote:You could import more pics of the background in a switch file then have fake camera moves by changing the switch layer.
Dale
Ty dueyftw you have a good idea and I'm looking into that, ty

Posted: Thu May 20, 2010 10:42 pm
by eok
One of the biggest things that initially attracted me to animation and digital art: there are no rules; you can use whatever works however you want.
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eok
Posted: Fri May 21, 2010 1:30 am
by sbtamu
I been messing with this for a few hrs and came up with this. I managed to get some what of a smooth looking walk through. I will try and see if I can import a character next. I'm sure I will come across some sizing problems and other unexpected problems.
P.S. My steering isn't all that good and I bumped into the wall next to the fridge.
As usual any suggestions are more than welcomed.
TY
http://www.youtube.com/watch?v=pHcJ-7RwBOU
I added fatman and it doesn't look right at all, I think I'll just use the 3D program for none moving backgrounds.
http://www.youtube.com/watch?v=OFIvEXwr7f0
Posted: Fri May 21, 2010 3:44 am
by realsnake
CAN NOT WATCH YOUTUBE, COZ IT'S ALREADY BANNED HERE NOW!
Posted: Fri May 21, 2010 8:01 pm
by neeters_guy
Interesting demonstration. Used sparingly it might be a great time saver. You exported as an obj file and imported into AS?