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Stereo Rendering! (AKA 3D Red/Blue Glassess rendering)

Posted: Thu May 20, 2010 9:01 pm
by meltedtoons
I'm trying to make a 3D (red and blue glasses) animation mixed with real life video school project. Can some one tell me how to use stereo rendering? such as, being in more control with which layers pop out more?

thanks.

Eric Lee

Posted: Fri May 21, 2010 5:03 am
by Mikdog
Choose the 'translate layer' tool, or press '1' to choose it. In the 'Z' field which is the depth of the object, higher numbers (1,2,3) etc will bring it more out to make it seem closer when rendering in stereo. Lower numbers (-1, -2, -3) will push it back more.

Posted: Fri May 21, 2010 6:10 am
by GCharb
Also, in the scene setting, you turn it on then you can set the distance between the eyes, it may vary on diffrent scenes.

G

Posted: Fri May 21, 2010 4:07 pm
by meltedtoons
well i was wondering, i will be projecting this on to a screen with a fairly decent projector. if the colors slight get changed, will it matter?

Posted: Fri May 21, 2010 4:16 pm
by GCharb
If colors change too much peoples will see leprechauns dancing on C.S.Lewis's grave....

Seriously though, if the colors stay in the red and cya range, then it should be okay.

GC

Posted: Sat May 22, 2010 4:17 pm
by meltedtoons
i noticed, the red in stereo rendering is quite off (as in it's not the same red as on the glasses) anyone else noticed it?

Posted: Sat May 22, 2010 6:47 pm
by GCharb
Hard to see any depth on such a pic but the red seems same color as my glasses.

You get a better sense of depth on this pic.

Image

G

Posted: Fri May 28, 2010 6:02 pm
by meltedtoons
wow! could you upload the anme file? also, was that 0.8?

Posted: Sat May 29, 2010 6:38 am
by GCharb
Yes, it is .8, you can see a bit of ghosting on the image, maybe .6, or even .4 would do a better job!

Here is the file

AS Pro 6.2

G