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applying bone constraint 2 a bone outside current bone group
Posted: Fri Aug 06, 2010 5:46 pm
by xothermik
hi everyone. i think i saw this somewhere before but i cant remember. i think a script was used or something. anyway im trying to get a bone constraint to a bone that is outside the current layer at the top of the hierarchy. please if anyone has a solution to this problem id really appreciate the help.
Posted: Sun Aug 08, 2010 3:33 am
by xothermik
no one's gonna rescue me

Posted: Sun Aug 08, 2010 4:07 am
by slowtiger
Why don't you just set the constraint directly to that bone? It's nothing that will change in time.
Posted: Sun Aug 08, 2010 7:31 am
by neeters_guy
Do a forum search for "Mike Green". I'm not sure this is what you're looking for, but it might be.
Posted: Sun Aug 22, 2010 4:22 pm
by xothermik
@slowtiger i might be doing it wrong but i dont seem to be able to constrain a bone to another bone outside the current bone layer. it just does'nt show when i pop down the bone constrain rollout. it seems you can only constrain bones within the same bone group by default.
@neeters_guy. i tried doing the mike green search but the result was was so overwhelming. went through some and eventually gave up for now. will something to narrow it down be too much to ask.
Posted: Sun Aug 22, 2010 4:28 pm
by funksmaname
can you post a file? you might be over complicating your build causing yourself problems - it's hard to advise when we can't really see what's going on...?
Posted: Sun Aug 22, 2010 4:32 pm
by heyvern
Sometimes there are better ways to set up a character rig that doesn't require constraints outside of a bone layer. When I first started using "Moho" years ago, I also wanted to constrain bones outside a bone layer. Now days, I hardly need that ability. I plan my characters in a way that doesn't require that. If you could show the character layout, rig, bone structure maybe there is another way to do it.
-vern