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Cartoon Giraffe (Run cycle + head Turn )

Posted: Sat Aug 14, 2010 5:42 pm
by patricia3d
Image

Cute giraffe
Under developments.
please comment.

Posted: Sat Aug 14, 2010 8:05 pm
by VĂ­ctor Paredes
I like it, kkrawal :D
You made a very good work with gradients and blur.
Just one critic, the realistic eye doesn't look good with the rest of the drawing, maybe you should try with a more clean white eye (with all its shading). Right now it looks a little tired or dopy.

Posted: Sat Aug 14, 2010 9:51 pm
by funksmaname
i agree - really nice character and shading (how does it animate?)
The eyes look like the morning after though, or this giraffe has been at the whacky-backy :P Just change the eye ball base colour to white or very light gray and it should look much more healthy... although drunk giraffe sounds like a good plot for an animation :D

Posted: Sun Aug 15, 2010 2:33 am
by patricia3d
Many Many Thnks for the advice. I think now its looking more better.
Image

Posted: Sun Aug 15, 2010 2:43 am
by sbtamu
Yes like that, but maybe a tad more soft edge on the white reflections on the pupils.

Posted: Sun Aug 15, 2010 4:58 am
by funksmaname
That is much better...
You could still introduce the lines coming out of the center though - in a light gray? might make the eyes look more 3D and transparent?

i dont think the highlights need to be softened - eyeballs have a high specularity, eyes with blurred out highlights will look matte (i.e. dead)

:)

Posted: Sun Aug 15, 2010 8:32 am
by patricia3d
Many Many Thanks.
Image

Posted: Sun Aug 15, 2010 12:20 pm
by Mikdog
nice man

Posted: Sun Aug 15, 2010 5:45 pm
by patricia3d
Many Many Thanks.

Image

Posted: Wed Aug 18, 2010 11:02 am
by patricia3d
Its Now Running
See SWF
http://www.swfcabin.com/open/1282123144

You can download Mov File ( only 933 KB)
http://cid-19175b1ae4c9f4f5.office.live ... /xj101.mov
and Play with QuickTime Player

Image

Posted: Wed Aug 18, 2010 9:29 pm
by funksmaname
looks good :)
I would a) cut one frame out of the cycle so that there isn't that 1 frame pause when it cycles, and b) raise the ground horizon line so all four legs look like their on the ground...

It's a shame to export a swf without the shading when you've spent so long making it look so good - upload your mov to youtube :)

Posted: Thu Aug 19, 2010 2:19 am
by patricia3d
Thanks for your suggesion. I have done it. Its not pausing and looking more better. Thanks for your idea.

Corrected and uploaded to youtube

http://www.youtube.com/watch?v=YEyamXj-XFI

Posted: Thu Aug 19, 2010 2:27 am
by funksmaname
hmm, where before there was a pause, now there's a 'pop'!

did you just remove the last frame and cycle? if so, it might be better to have that frame but set the cycle to be a relative number of frames backwards - was your last frame the same as your first? you should be able to move the playhead slowly and not notice any two frames the same (like you had before) or a larger gap than the rest of the loop (like you have now)

:)

Posted: Thu Aug 19, 2010 5:11 am
by patricia3d
@funksmaname
Many Many Thanks for helping me.

http://www.swfcabin.com/open/1282188494
( 250 Frames )

Youtube
http://www.youtube.com/watch?v=2u4xCD9otes

Please comment go help..

Posted: Thu Aug 19, 2010 8:07 am
by funksmaname
much smoother! well done :)