Help is Needed; ~Bone-Picture "Distortion"
Posted: Fri Aug 27, 2010 10:38 pm
Hi there, before I share my problem with you guys I'm just going to say that I'm new here, and I have looked around this forum at various topics; You guys are extremely helpful~
Now here's my problem: I do have a PNG picture imported into my Anime Studio 5, and I do have bones made. I also have the Picture Layer and Bone Layer combined (where you drag the Picture Layer on top of the Bone Layer, in case my term wasn't clear).
But whenever I go to Manipulate one of the Bones to make my character move, it does move that Bone sort of; But the rest of the image will rotate towards the Bone like it was a magnet. The image gets distorted~
Is there any way that I can fix this problem? It may just be because I have Anime Studio 5, but I need help. Now then, when I was looking about this forum, I did see several people suggest "Point Binding" or something like that, and whenever I go to a tutorial for how to do that, I do see how it can help me.
Except, all of those tutorials I find to only be useful for an image that you draw IN Anime Studio. It doesn't explain how to "Point Bind" an Imported Picture. When I change the Bone Layer type to "Region Binding" from being "Flexible Binding", that does help stop the "distortion" a little, but it doesn't get rid of the distortion completely.
Another solution I've read on this forum is to "cut apart" my character, and when I looked up a tutorial for that, it mentioned that Photoshop or Photoshop Elements is required/needed to "cut apart" my character into pieces. I do not have Photoshop of any kind, and nor do I wish to download it since I have so many Paint programs in my computer as it is.
I really really would like to NOT have to cut apart my character to solve this distortion problem, so please help me with this. With the "Point Binding"..... If I seriously do have to cut my character into pieces to fix this though, then an explanation on that would be helpful~
Thanks for the time~
~~Mist
Now here's my problem: I do have a PNG picture imported into my Anime Studio 5, and I do have bones made. I also have the Picture Layer and Bone Layer combined (where you drag the Picture Layer on top of the Bone Layer, in case my term wasn't clear).
But whenever I go to Manipulate one of the Bones to make my character move, it does move that Bone sort of; But the rest of the image will rotate towards the Bone like it was a magnet. The image gets distorted~
Is there any way that I can fix this problem? It may just be because I have Anime Studio 5, but I need help. Now then, when I was looking about this forum, I did see several people suggest "Point Binding" or something like that, and whenever I go to a tutorial for how to do that, I do see how it can help me.
Except, all of those tutorials I find to only be useful for an image that you draw IN Anime Studio. It doesn't explain how to "Point Bind" an Imported Picture. When I change the Bone Layer type to "Region Binding" from being "Flexible Binding", that does help stop the "distortion" a little, but it doesn't get rid of the distortion completely.
Another solution I've read on this forum is to "cut apart" my character, and when I looked up a tutorial for that, it mentioned that Photoshop or Photoshop Elements is required/needed to "cut apart" my character into pieces. I do not have Photoshop of any kind, and nor do I wish to download it since I have so many Paint programs in my computer as it is.
I really really would like to NOT have to cut apart my character to solve this distortion problem, so please help me with this. With the "Point Binding"..... If I seriously do have to cut my character into pieces to fix this though, then an explanation on that would be helpful~
Thanks for the time~
~~Mist