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Transparencies in Texture fills
Posted: Mon Aug 30, 2010 3:24 pm
by Datawraith
Doesn't anyone else thing that would be a good idea?
Posted: Mon Aug 30, 2010 4:18 pm
by jahnocli
I do.
Posted: Mon Aug 30, 2010 5:00 pm
by F.M.
Yes!
Yes, Yes, Yes - now text
Posted: Sat Sep 11, 2010 10:17 pm
by rave
Yes,

Posted: Mon Sep 13, 2010 4:12 pm
by VĂctor Paredes
I have been asking his for long. Textures and gradients with transparency. It would be great SM add this feature on a new version.
Posted: Mon Sep 13, 2010 8:32 pm
by ulrik
selgin wrote:I have been asking his for long. Textures and gradients with transparency. It would be great SM add this feature on a new version.
I agree, it has been discussed for a long time, I hope to see it coming in a soon future

Posted: Sun Oct 24, 2010 4:47 pm
by chucky
Funny I was just about to post the same request.
As a matter of fact , you can have a transparency in png textures, but it is only as set by the image transparency, what we really need is an adjustable transparency setting.
On a slider, all controls should have sliders as well as numeric inputs.
Also the style to shape options need to be vastly improved.
How about the two lists that not only be seen simultaneously but also easily drag styles to multiple shapes, even if they don't already have a previously mating style style, currently if there are many layers with many shapes that need to be changes on mass, the only option is foresight.
Obviously we don't always have that luxury.
Basically more flexibility, more options and MORE CONTROL.