Hi Brian!
Moho has changed
a lot since version 1, and all for the better.
Some highlights worth looking at:
actions (perfect your walk cycle in a separate timeline while already using it in the main timeline), styles (reusable colours and outline combinations), bone constraints and locking, automatic bone binding and bone region binding (this is really nice), scripting, an amazing particle system (define multiple animatable particle shapes), highly useful Switch layers (and check out the free companion lip-synching program Papagayo on Lost Marble's site), variable line widths, 3D features, 2.5D features (working with 2D layers in 3D space - which amongst many other possibilities can enable automatic parallax movement of background features), shadows and shadings (which, amongst other things, enables you to automatically include those thick outer outlines you see on the animated Mr Bean, Teamo Supremo, Fairly Odd Parents, etc), brushes, noisy outlines and fills (animatable for that wiggly constantly redrawn look or static for that "fill doesn't match the outline" background style), graphical animation view of the timeline, masking, layer blending, auto-welding, and more.
Not to mention the excellent included tutorials, which are a great place to start.
Lots of samples on the features page:
http://www.lostmarble.com/moho/features/index.shtml
And, importantly, even with all the extra features Moho is still fun to use!
Now if only I had more time to actually animate.
Lost Marble wrote:we're glad to have him around
Aww, thanks.
Regards, Myles - Moho sciolist.