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Pencil Testing Mohanimation
Posted: Sat May 28, 2005 10:27 pm
by GregSmith
Never underestimate the value of the pencil test. Here, I just drew a few blobs representing the main character parts, each on different layers, added a few essential bones and then layered up the final animation a bit at a time:
http://www.visiontovision.com/GirlSkipping.mov
Moho is lots of fun.
Greg Smith
Posted: Sun May 29, 2005 1:02 am
by Nichod
Very full of life. Now add in the detail!
Brian
Posted: Sun May 29, 2005 8:37 am
by Rasheed
If you add details like feet and a hairdo (e.g. pony tail) you can do a lot more entertaining stuff. I traced your design and made a girl jumping up and down, see the SWF
here.
Edit: Of course, my anim isn't intended to rival yours, just to illustrate my point that a minimum of detail and solid drawing should be included, even in the roughest, sketchiest animations.
Nevertheless, I like the freshness of your animation.
Posted: Sun May 29, 2005 8:34 pm
by GregSmith
Just adding some context to the character and the action makes a considerable difference:
http://www.visiontovision.com/GirlSkipp ... dingSm.mov
Greg Smith
Posted: Mon May 30, 2005 3:59 am
by GregSmith
Simply swapping out "realistic" parts for those that were originally represented by several squiqqles, I was able to make use of all of the original animation, Moho being so wonderfully modular in its nature.
http://www.visiontovision.com/GirlSkippingShaded.mov
Greg Smith
Posted: Mon May 30, 2005 7:04 am
by Rasheed

Wow, that was an impressive improvement.
What method did you use to create the original animation?
Posted: Mon May 30, 2005 12:37 pm
by cribble
WOW!! That is soo good, and to see it came from just a couple of line drawings, its just so good. I'm going to try fo' sure
Posted: Mon May 30, 2005 4:59 pm
by GregSmith
Rasheed:
As far as the "layout" of the animation goes, it was just simple vector shapes parented under a "bone" layer, each "limb" on its own layer - that way, when you are satisfied with the animation of the "primitives", you simply swap out simple shapes for better or final ones.
Composing the animation started with movement of the dress layer, getting the timing right for that, and then working to the limbs, one-by-one - and finally narrowing it down to point movement.
Moho is a fantastic tool and the animator's friend.
Greg Smith
Scared By Her Own Shadow
Posted: Mon May 30, 2005 9:22 pm
by GregSmith
Fine Tuning. Given enough time, an animator will go on forever messing with things. I messed a little more with this one:
http://www.visiontovision.com/GirlModel ... Shadow.mov
Greg Smith
Re: Scared By Her Own Shadow
Posted: Tue May 31, 2005 7:09 am
by Rasheed
GregSmith wrote:Fine Tuning.
In the last part (when the girl is leaning towards the tree) something strange happens with the shadow. IMHO it's distracting from the overal idea.
Posted: Tue May 31, 2005 8:05 am
by Nichod
In the last part (when the girl is leaning towards the tree) something strange happens with the shadow. IMHO it's distracting from the overal idea.
Unless its the classic Peter Pan shadow. If its not I agree something seems to be wrong.
Brian
Posted: Tue May 31, 2005 2:41 pm
by GregSmith
Regarding the shadow:
Please check the title of the post above.
Greg Smith
Posted: Tue May 31, 2005 7:15 pm
by Rasheed
If your animation needs an additional title to be able to understand what goes on can't be right, can it?
Posted: Tue May 31, 2005 8:42 pm
by Toontoonz
Rasheed wrote:If your animation needs an additional title to be able to understand what goes on can't be right, can it?
Not necessarily.
If I would have read the title before I watched the animation, then I would have seen what he was trying to accomplish.
Lots of short joke animations need a title to direct the viewer into the correct frame of mind. It cuts down lots of set up to get to the punchline.
That´s why all newspaper and magazine articles have headlines - to tell you what the article is about you are about to read.

Posted: Tue May 31, 2005 10:17 pm
by Nichod
I wonder if this is the same AM Greg Smith.
Brian