cut-off bone dynamics?
Posted: Sun Jun 05, 2005 10:38 pm
Is it possible to cut-off bone dynamics on particular key-poses?
Because I do not want it to apply all the time.
Thanks.
Because I do not want it to apply all the time.
Thanks.
Not yet - but Lost Marble is certainly considering it - see this thread.umedon wrote:Is it possible to cut-off bone dynamics on particular key-poses?
Because I do not want it to apply all the time.
Thanks.
Good idea! Yes, that should work. You may have to keyframe the non-dynamic layer to match the dynamic layer posiiton just before you switch, but that sounds like a good workaround.umedon wrote:If I create a switch layer, and switch between the dynamic bones layer and another one (a copy) without the dynamics applied, would it work? (for the moment).