Bones: ring instead of chain
Posted: Thu Feb 10, 2011 6:49 pm
http://www.slowtiger.de/examples/beest.mov
I just made this animation for myself to understand the mechanics of http://www.strandbeest.com/. As you see in this screenshot, the IK chains bend in itself, not really connecting everywhere I would need it.

Wouldn't it be nice to have bones which could form closed rings, so a construction like this would automatically move correctly with all the constrains?
I just made this animation for myself to understand the mechanics of http://www.strandbeest.com/. As you see in this screenshot, the IK chains bend in itself, not really connecting everywhere I would need it.

Wouldn't it be nice to have bones which could form closed rings, so a construction like this would automatically move correctly with all the constrains?