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cycle

Posted: Tue Jun 21, 2005 4:48 pm
by praxis
Hi,

I made two actions with a cycle in it. Frame 2 goes to one, it's a beetle flapping it's wings in two frames. When I move the actions to the mainstage they won't cycle. What could I have done wrong?

Thnx!

Posted: Tue Jun 21, 2005 6:02 pm
by Toontoonz
I had the same problem with the wings on some flying bugs.
http://www.lostmarble.com/forum/viewtopic.php?t=1436

Could not figure out what was wrong. It seems that if there are just two frames in the cycle it somehow will not work.
I solved it by making the action three frames long. It worked then.

I know there must be a proper explanation of why this happens and a better way to do it, but I could not figure it out.

Posted: Thu Jun 23, 2005 4:48 am
by Lost Marble
When you set the cycle up, if you're cycling back to frame 1, try cycling back to frame 0 instead. The cycle actually begins after the cycle keyframe.

Cycling is a special type of interpolation. On the keyframe itself, you get the value you specified. It's after the keyframe that the cycle begins.

Anyway, if that didn't make sense, don't worry about it. Just try cycling back to frame 0 instead of frame 1.