Rendering threads
Posted: Sat Sep 17, 2011 8:09 am
Following up a post I made in the general forum...
Full multithreaded rendering support! Right now AS seems to support 4 render threads at the most. This is quite a letdown for serious workstation, where a quad core cpu is the norm, virtually allowing 8 virtual cores with hyperthreading enabled. 6 physical cores are already here and 8 or more are coming.
To fully take advantage of the 12 physical cores I have now, I currently need to run three parallel instances of AS, manually set processor affinity for each instance, and then split the workload among the three instances
Full multithreaded rendering support! Right now AS seems to support 4 render threads at the most. This is quite a letdown for serious workstation, where a quad core cpu is the norm, virtually allowing 8 virtual cores with hyperthreading enabled. 6 physical cores are already here and 8 or more are coming.
To fully take advantage of the 12 physical cores I have now, I currently need to run three parallel instances of AS, manually set processor affinity for each instance, and then split the workload among the three instances
