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how to bind "mouth set" to a single bone

Posted: Tue Oct 04, 2011 10:10 pm
by hnQ8100
Hi,
I imported a "mouth set" into my character
head. This set has about 7 layers.
How can I bind this entire "mouth set"
into a single bone? I meant all 7 layers.
It seems to me the set will not be attached to the
bone using "layer option"
Thanks in advance

Posted: Tue Oct 04, 2011 10:16 pm
by jahnocli
Put them in a switch layer. (You only need one at a time). Although not a widely-advertised feature, you can then put a bone in the switch layer itself, and bind this bone to the layer above.

Posted: Wed Oct 05, 2011 1:02 am
by hnQ8100
These are switch layers, I imported from
the library. When I tried to attached the switch
layer (as a group layer) to a
separate bone, they seems not attaching.

Posted: Wed Oct 05, 2011 11:06 am
by jahnocli
jahnocli wrote:...put a bone in the switch layer itself, and bind this bone to the layer above...

Posted: Wed Oct 05, 2011 11:37 am
by slowtiger
To bind a switch (o any other) layer to a bone, use the "layer bind" method. See Manual.