Hey Denic,
I'm afraid there is no decent "make character animation" button in any software. Good character animation is hard work in any program (as opposed to flying logos and text, which often owe more to good camera-work, lighting and textures than animation, and animated banners and buttons, where a "novelty-toy" creativity is usually more important than the animation. If you're after that sort of animation, you're in the wrong place.).
Moho is the easiest (and most productive, and most fun) character animation program that I've found, if you are happy with the bones/points/switch-layers style of animation Moho uses and you are a one-man team and/or hobbyist. Even a beginner should be able to start animating after working through the first set of tutorials (note: not just reading them).
The amount and quality of animation you use within Moho is up to you. You might, for example, make your characters slide or glide rather than walk if you're not up to animating walking to start with, or just wiggle the characters legs rather than doing a proper walk (some successful and entertaining children's cartoon animations have gotten away with such simple animation styles).
If you'd prefer a more traditional ink-and-paint frame-by-frame style of animation, have a look at the list of programs
here. Some have trial versions.
Probably
lots more work, but perhaps easier to understand
in principle - draw lots of individual pictures, like a flipbook, usually with onion-skin features, although the software may help with some shortcuts. However, the interface of each program isn't necessarily any simpler than Moho, and some are designed more for teams in an animation studio rather than individual animators (and some have a "professional" price to match).
I'd still rather recommend Moho to a beginner rather than an ink-and-paint program - the amount of work to get a similar amount of animation out of an ink-and-paint program is, to my mind, more discouraging than learning the (not that difficult) Moho interface.
Have a go - after the first set of tutorials, you'll be doing your own animation in less time than you think.
Regards, Myles.