Page 1 of 1
Wild bones
Posted: Tue Nov 01, 2011 9:30 pm
by Kathryn
Hi, again I am new to bones, and the big problem I am currently having is large areas of my figure's body moving when they are not supposed to, like if I move her arm, her whole body twists. So I'm wondering if there is a way to block movement on sections of a cartoon or something similar. Also, if I want to pin a joint in a certain place and wave the rest of the limb, like an arm, how to get the shoulder to stay while the arm waves? I'm unclear on this.
Thanks!
Posted: Tue Nov 01, 2011 10:28 pm
by wizaerd
There are three ways of doing this. First use the bone with a specific limb (individual limb) on a separate layer, then bind the bone to the layer. the second is to adjust the area of influence for the boe, and the third would be to bind points of the vector shape to a bone.
Posted: Tue Nov 01, 2011 11:21 pm
by Kathryn
Thanks, so now I've bound the separate parts to the bones using different layers, and all is well, except that for unknown reasons, the wrist is not fully attached to the arm, and so the arm moves from the middle, the hand stays. Not sure why. Is there a way to say "Connect" since it didn't seem to stay when I laid the bones originally? I did it correctly, beginning on the inside and laying the bones outward down the arm.
Posted: Tue Nov 01, 2011 11:44 pm
by wizaerd
I don't have the app right in front of me, so I can't give you specifics... But in the bones tool palette in the left, there should be a button or a tool icon for parenting a bone. You'll want to re-parent your hand to the forearm. At least that's what I think it is based on your description. If I'm mistaken, perhaps a screenshot showing what you're describing?
Posted: Mon Feb 27, 2012 8:44 am
by gnarlygnome
is there a way to do this with just images and not vector images or does it have to be an image, that I drew, which I want to use, but it is converted to vector, and then I apply bones to the vector?
Posted: Mon Feb 27, 2012 3:03 pm
by dueyftw
gnarlygnome
Read manual, covers your question.
NEW USERS, do the tutorials in the manual. AS dose not work the same as most other 'Art or Animation' programs. Knowing them will not help you but hinder you if you think that I know how to do something in another program so I know how it done is in AS. Sorry but it is not that way.
Dale
Posted: Mon Feb 27, 2012 7:46 pm
by funksmaname
^^ what he said.
there's only 3 sure things in life: death, taxes, and a constant flow of new AS users asking the same questions every week.
Please RTFM and SEARCH THE FORUM, do your own research - all the information is here... lazilly starting yet another thread about the same subject will only continue to waste everybodies time.
--
edit: sorry, I just read this back and realise it sounded harsher than intended
