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Problem assigning bones to vector layers
Posted: Thu Jul 14, 2005 10:26 pm
by Mendi
When these vector layers are inside group layers, which are also into a skeleton, I don't have the chance to bind the points of the vector layers i nside group layers to the bone layer. Is this a bug or am I doing anything wrong?
Posted: Thu Jul 14, 2005 10:55 pm
by Nolan Scott
I presume you have to put another Bone-Layer
into the Group-Layer and the Vector-Layers into this Bone-Layer.
Makes a Rig sometimes a little complicated, but works.
Cheers
Nolan
Posted: Thu Jul 14, 2005 11:06 pm
by Mendi
Thanks I'll try it and let's see!
Posted: Fri Jul 15, 2005 12:33 am
by Mendi
Well it does work, bur is a mess not being capable of reusing my entire bone set and having to redraw and configure it. I guess the less bad solution is to get those vector layers out of their group layers, in a less structurated set up.
Posted: Fri Jul 15, 2005 1:20 am
by Nolan Scott
Yes, you're right - I think that's a good idea.
If you like, please have a look at my file
"Walk in the park" and have a look at the
"Animator" - File.
http://homepage.mac.com/g.t.schneider/n ... ing50.html
Cheers
Nolan
Posted: Sat Jul 16, 2005 3:07 am
by Mendi
Thank you Nolan, that seemed a great exhibition of technique

. A very complete set Up. If possible, I prefer dividing the scene into several shots, but as reference I reckon it's great.
On the other hand, I didn't found that animator file you said.
Thanks and greetings.
Posted: Sat Jul 16, 2005 5:34 am
by Nolan Scott
Yes, nowadays I prefer as well creating my scenes in small parts
and assembling them later in an Composition-Editor.
Regarding the file you didn't found :
Open the Foreground Group File, further down there should be
somewhere the Animator Group File - I hope so ?!?
Cheers
Nolan