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My first Toon in AS.

Posted: Mon Dec 05, 2011 9:52 pm
by Barnabas
This is the first toon I have made in AS, well the first I'm pleased with :)

Now i need to give it bones, pun intended. So I will probably have som questions later :)

That's all, just wanted to share, comment are welcome.

HERE IT IS: https://picasaweb.google.com/lh/photo/A ... directlink

Posted: Tue Dec 06, 2011 2:06 am
by jonbo
Very nice character, can't wait to see him animated. :)

Posted: Tue Dec 06, 2011 4:25 am
by J. Baker
Nice work! Look forward to seeing him animated. ;)

Posted: Wed Dec 07, 2011 6:42 am
by Thrashador
He's adorable! Is the background raster?

Thrashador

Posted: Wed Dec 07, 2011 10:37 am
by Barnabas
Thanks.

Yes, the background was made in a demo version of Artrage 3, so it is a bitmap/raster.

Posted: Wed Dec 07, 2011 6:25 pm
by Barnabas
This is a walk cycle, if you hadn't noticed it, it's really bad, but remember it's my first serious try at animation.

I have used days on this and, the lightbulb turned on about 2 hours ago :-)

Suggestions and advise is very welcome.

http://webkeeper.dk/doogie.swf

Posted: Wed Dec 07, 2011 7:23 pm
by funksmaname
hey, i've seen worse! nice to see it moving - the main problem with your walk is the up and down is reversed... make him at the highest point on either extereme (where the legs are forward or back) and lower him in the middle point, then he would look like he's skipping along... it might also help to put in a ground plain so you can imagine how his feet relate to the floor, and give yourself a reference to where you can lower the body while keeping the feet on the ground in the passing position to give him some weight.

Posted: Wed Dec 07, 2011 7:41 pm
by neeters_guy
This such a stylized character, I think you could take some liberties with the standard walk cycle. In ASK, Williams talks about how UPA characters did some really crazy things to effect a walk cycle.