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Test of my new character !
Posted: Wed Jul 27, 2005 9:50 am
by 00moa00
This is a short headturn of a character I've create for a cd-rom.
The animation technique is inspired from:
http://lostmarble.com/forum/viewtopic.php?t=1923 big up kasjorg !!!
What do you think of the character style?
http://www.skara-bee.com/~moa/moho/opuss.mov
Hey LM !
I've feature request attached to this post:
you've done animatable linewidth but now i'm please to find animatable hide edge (on off)....PLEEEEASE !!!! I'll be a good boy

Posted: Wed Jul 27, 2005 2:39 pm
by spoooze!
That's cool. Did you use switch layers?
Spoooze

Posted: Wed Jul 27, 2005 2:56 pm
by 00moa00
The basis is the same but like kasjorg say in this topic
http://lostmarble.com/forum/viewtopic.php?t=1923
It's very long to setup....
also it's just point interpolation but every parts have it's own layer !
the release of this animation have 2 objectives:
1- validate the character design (need your opinion about that !)
2- test an alternative animation "mecanism" (when the bone can't, interpolation can and vice versa)
The lesson i've take of this:
The result is fluid and doesn't look like cutout animation (often with bones), the interpolation add the "volume and natural touch" to the result !
Combination of bones and interpolation (with or without switch layer) makes moho a GREAT animation potential !!!!
2 more features misses:(it's my opinion !)
1-animatable "hide edge"
2-possibility to "pause" the interpolation (for switch layer)
Posted: Wed Jul 27, 2005 11:53 pm
by spoooze!
1- validate the character design (need your opinion about that !)
I like the design

Have any plans to do something with the character?
Spoooze

Posted: Thu Jul 28, 2005 9:33 am
by 00moa00
spoooze! wrote:
I like the design

Have any plans to do something with the character?
Yes for a cd rom, he's the animator of an interactive tv show about security at roller, bicycle,skateboards.... (audience 7 to 10 years old)
Posted: Thu Jul 28, 2005 3:40 pm
by spoooze!
00moa00 wrote:spoooze! wrote:
I like the design

Have any plans to do something with the character?
Yes for a cd rom, he's the animator of an interactive tv show about security at roller, bicycle,skateboards.... (audience 7 to 10 years old)
That's cool. So do you do this stuff for a living?
Spoooze

Posted: Thu Jul 28, 2005 4:13 pm
by 00moa00
It'smy job....
I'm workin on animation..... (cd rom/comercials/ tv serie (i try))

Posted: Thu Jul 28, 2005 4:56 pm
by spoooze!
00moa00 wrote:It'smy job....
I'm workin on animation..... (cd rom/comercials/ tv serie (i try))

That's awsome. Did you go to animation school or something? Or did you teach yourself or what?
Spoooze

Posted: Thu Jul 28, 2005 7:41 pm
by CrAzY Dan
I'd like to make films and tv series as a job later in life.
Did you go to animation school?
Posted: Thu Jul 28, 2005 7:53 pm
by spoooze!
Well, your working (well...volenteering...) for me...
Does that count?
lol just kidding
Spoooze

Posted: Thu Jul 28, 2005 8:43 pm
by CrAzY Dan
Ha ha!

Posted: Thu Jul 28, 2005 9:30 pm
by spoooze!
lol you do a good job too

That last animation you sent me today was great!
James :taz;
Posted: Thu Aug 18, 2005 10:25 am
by 00moa00
The last evolution:
What's your point of view?
Posted: Thu Aug 18, 2005 8:15 pm
by fulg0r3
hahah!

- that guy rules! he really gives the impression that designing characters is something you know about. good work! will you post some more of the animation when it's done?
btw: he reminds me of the movie "antz". the soldier ants, you know?
Posted: Thu Aug 18, 2005 8:49 pm
by bupaje
Great character and the move looks fluid. I had seen that thread but really didn't get it - afraid I haven't gotten much beyond using simple layer animation and some bones.
If you or kasjorg have free time at some point and show a step-by-step tutorial of a minimal character done this way I would be very interested as the turns look great.