Masking an elbow
Posted: Sat Jan 21, 2012 1:02 am
Hi, all! It's been a while since Ive last posted, but I'm back to animating! 
Here's my problem:
I have constructed a character out of separate vector layers and bound them to individual bones. I hide the areas of the shape that would overlap one another, so that when a ligament bends there is a black line and not just a fill. I am trying to make an elbow, but I need to make it so that when the lower arm bends, any part of the upper arm that is jutting out gets masked off. How would I achieve this?
Pictures for convenience





Here's my problem:
I have constructed a character out of separate vector layers and bound them to individual bones. I hide the areas of the shape that would overlap one another, so that when a ligament bends there is a black line and not just a fill. I am trying to make an elbow, but I need to make it so that when the lower arm bends, any part of the upper arm that is jutting out gets masked off. How would I achieve this?
Pictures for convenience




