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Masking an elbow

Posted: Sat Jan 21, 2012 1:02 am
by YoungApprentice
Hi, all! It's been a while since Ive last posted, but I'm back to animating! :P
Here's my problem:
I have constructed a character out of separate vector layers and bound them to individual bones. I hide the areas of the shape that would overlap one another, so that when a ligament bends there is a black line and not just a fill. I am trying to make an elbow, but I need to make it so that when the lower arm bends, any part of the upper arm that is jutting out gets masked off. How would I achieve this?

Pictures for convenience ;)

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Posted: Sat Jan 21, 2012 1:21 am
by sbtamu
There is always the Mandcons rig...

viewtopic.php?t=15478&postdays=0&postorder=asc&start=0

Posted: Sat Jan 21, 2012 1:22 am
by jonbo
There are several ways to do this, here's one done by another forum member that's pretty easy to follow.

http://www.youtube.com/watch?v=vMyj4Oo1 ... plpp_video

Posted: Sat Jan 21, 2012 1:57 am
by YoungApprentice
MUCH appreciated. Although I cannot use the grid or snapping, I was still able to pull this off. Works like a charm. thank you so very much for your help!

Posted: Sat Jan 21, 2012 4:37 am
by hothead
jonbo wrote:There are several ways to do this, here's one done by another forum member that's pretty easy to follow.

http://www.youtube.com/watch?v=vMyj4Oo1 ... plpp_video


Thank a million i am going to use this technique in a next software i always have this idea to use a circle without line but it is perfect the way you do it with line. AS is a good software to learn animation and to draw but i love a next software more to do work no offense SM