What things effect Render Times
Posted: Fri Sep 10, 2004 3:17 pm
Has anyone noticed better render speeds on different numbers or types of processor?
AMD, Intel, single processor, dual processor, multi-threading, hyper-threading etc . . .
OR has anyone ever noticed any render throughput hits for particular funtions? For example:
- using large bitmaps as backgrounds
- using particular effects (shadows, shading, z/y rotations, extreme scaling, particles)
- output types (quicktime, jpeg, tga)
AMD, Intel, single processor, dual processor, multi-threading, hyper-threading etc . . .
OR has anyone ever noticed any render throughput hits for particular funtions? For example:
- using large bitmaps as backgrounds
- using particular effects (shadows, shading, z/y rotations, extreme scaling, particles)
- output types (quicktime, jpeg, tga)