Page 1 of 1

Seperate X Y Z channels for the camera

Posted: Thu Sep 13, 2012 10:10 am
by Lukas
For a nice smooth moving camera we really really need to be able to seperate the keyframes X Y Z keyframes of the camera. The bezier curves in the graph editor are a great improvement for the camera, but XYZ-seperation would be perfect.

(Actually, this counts for Layer Translation as well!)

Re: Seperate X Y Z channels for the camera

Posted: Thu Sep 13, 2012 1:07 pm
by VĂ­ctor Paredes
I agree with this for any channel with two or more axis.

Re: Seperate X Y Z channels for the camera

Posted: Thu Sep 13, 2012 8:13 pm
by funksmaname
I agree this should be an option. Meanwhile, the motion graph has 3 lines on it so you sort of have separate control over XYZ there...