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My First Animation - Luntid & Pungut

Posted: Sat Oct 13, 2012 3:27 am
by Kevner
Hi there fellow animators,

I've just registered with the forum couple of days ago.
Here is my not-so-interesting-1st animation.
There's still so much that I need to improve though.

I'd appreciate if there's any comments/suggestions/tricks/techniques from the pros here :)

http://www.youtube.com/watch?v=lWDi5Qaw ... ure=g-hist

Re: My First Animation - Luntid & Pungut

Posted: Sat Oct 13, 2012 4:50 am
by PARKER
It looks very good to be your first time, i like the character desings, nice work.

Re: My First Animation - Luntid & Pungut

Posted: Sat Oct 13, 2012 5:18 am
by Kevner
Thank you for the kind words :D

There are still much more that can be improve when comparing to the other animations on this forum.
For now, its the best that I can do.

Re: My First Animation - Luntid & Pungut

Posted: Sat Oct 13, 2012 11:42 am
by ahzra
lol , very nice work....i loved your animation alot ...keep going :D

Re: My First Animation - Luntid & Pungut

Posted: Sat Oct 13, 2012 1:13 pm
by Kevner
Thank you ahzra! :D

Hope I have a better idea and improved a lot more for my future animation.

Re: My First Animation - Luntid & Pungut

Posted: Sat Oct 13, 2012 4:53 pm
by pihms
Good work! You have a creative and refreshing humor. Keep it up. :D

Re: My First Animation - Luntid & Pungut

Posted: Sat Oct 13, 2012 8:15 pm
by doc0226
cool!


Keep up the great animation. :D

Re: My First Animation - Luntid & Pungut

Posted: Sun Oct 14, 2012 6:12 am
by Kevner
Thank you all for the motivating comments! :D

Re: My First Animation - Luntid & Pungut

Posted: Sun Oct 14, 2012 1:37 pm
by slowtiger
I like it. The characters have personality, they communicate without words, you have dynamic timing, and you already use some of the more elaborate tricks of animation. I'm looking forward to see you improving!

Re: My First Animation - Luntid & Pungut

Posted: Mon Oct 15, 2012 3:26 am
by Kevner
Thank you slowtiger for your comments! :D

I've seen your recent work and totally mesmerize with it! :shock:
Your animation really motivates me to keep on improving. I still have a long way to go.

Re: My First Animation - Luntid & Pungut

Posted: Mon Oct 15, 2012 6:52 am
by JohnBozi
yeah nice natural approach, I don't know how you made everything shake around...

Re: My First Animation - Luntid & Pungut

Posted: Tue Oct 16, 2012 12:02 am
by Kevner
Thanks for your comment :D

I think there are two ways to get the shaking/wiggling effects. The simplest way is to turn on the dynamic feature of a specific bone which is bind to specific vector points. The other way is to animate the vector points manually (which I have used on my animation since I haven't quite mastered the bone rigging yet).

The most important thing is to identify what suppose to stay static and what suppose to shake/wiggle/follow (hair, clothing, accessories, etc.) when a movement has stopped. Hope my explanation helps.