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Turn Head and Body with smart bone?

Posted: Tue Oct 30, 2012 2:29 am
by Doc986
I did turn head (from frontal to central) with smart bone.
But if I want to turn the body (having the all parts of body with "blind bone" for the movement) ?
How Do i?

exactly
How do i turn the body having an effect as interpolation?
(the body is a series of levels in the bone)

Re: Turn Head and Body with smart bone?

Posted: Tue Oct 30, 2012 6:02 am
by funksmaname
you can only do it with a normal action/blend morph at this stage.

Re: Turn Head and Body with smart bone?

Posted: Fri Dec 07, 2012 2:19 pm
by nextdreamanimation
Can you show us how you turn head with smart bone? I will be grateful for the lesson.... many thanks:)

Re: Turn Head and Body with smart bone?

Posted: Fri Dec 07, 2012 2:30 pm
by VĂ­ctor Paredes
Most important thing is to keep all the vector layers inside the same bone layer. Smart bones only affects vectors directly inside of them.
Maybe this topic can help:
viewtopic.php?f=5&t=22970&start=71