9.5 is out...
Posted: Tue Aug 13, 2013 11:12 am
got my offer to upgrade via email...
details
http://store.smithmicro.com/productDeta ... x?id=23867
Tony
details
http://store.smithmicro.com/productDeta ... x?id=23867
Tony
I will admit I'm easy to please, and just in seeing the Depth Shifting feature I'm already thrilled with this upgrade. Unfortunately I have to wait until I get home from work to try itSqueakydave wrote:I don't think I have ever been so happy with an upgrade.
Are you on mac or windows? And what's your OS version?wizaerd wrote:This software is at version 9.5 and STILL it cannot remember to start full screen. Everytime I start it, I have to maximize it for full screen. Why oh why can't it just remember I want it full screen at startup...
Here are some videos about 9.5wollomat wrote:Excuse me, but the video:
http://anime.smithmicro.com/animestudio ... fc19#video
is still about Anime Studio Pro 9.
I dont pay 50$ just for a nebulous update, where the new features are only described as improvements for the workflow.
Strange that the only available detailed information is available through the Webinar.
I think I will still wait a bit, until I get really well informed about the new Features!
9.5 is definitely a lot better than 9.0, during BETA I've made many complex rigs that are very easy to animate. In a way that was impossible in 9.0. If you use ASP a lot, you won't regret an upgrade.IMPROVEMENTS TO BRUSH SPACING
Brushes sometimes tended to bunch up, especially around pointy corners. The brush spacing is now much more even, including when the curviness of a shape is animated over time.
GRAYING INACTIVE LAYERS
This can clear up the visual clutter on the screen when you want to mostly concentrate on a single object.
LAYER SHADING ENHANCEMENT
Layer shading now has an option to invert the shading, so instead of making a layer look shaded, it now can also look like it has a rim highlight.
MASKING INDICATOR ON LAYER AND GROUP
This makes it easy to see when masking is in effect, as well as what contribution each layer has to a mask.
FOLLOW PATH LAYER INDICATOR
Layers that follow a path get an indicator on top of their icon in the Layers palette.
FREEHAND TOOL IMPROVEMENTS
This makes it easy to see when masking is in effect, as well as what contribution each layer has to a mask.
NEW SCRIPTS
Spherical panorama - Convert a spherical panorama image into a 3D sphere that can be viewed from any angle with the camera tools.
Fisheye - Turn a fisheye image into a curved, wide-angle surface that can be panned around with the camera tools.
Tiling Script - Allows the user to create repeating texture patterns to fill the workspace (they can be animated as well).
Im using a mac and it opens full screen all the time for me.wizaerd wrote:This software is at version 9.5 and STILL it cannot remember to start full screen. Everytime I start it, I have to maximize it for full screen. Why oh why can't it just remember I want it full screen at startup...
To me, Nested layer control is a huge change. If smart bones changed the way we rigged, Nested layer control changes the way we organize characters layers. It gives you freedom to group, mask, switch, apply effects, etc. It's incredible how flexible is the software now combining that two features (and more now we have Smart Bones for most -maybe all- the channels).Lukas wrote:9.5 is definitely a lot better than 9.0, during BETA I've made many complex rigs that are very easy to animate. In a way that was impossible in 9.0. If you use ASP a lot, you won't regret an upgrade.