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Is there a Way to rotate bones in 3d

Posted: Mon Oct 17, 2005 9:37 am
by Uboy
hi there i am trying to create an animation ,where the charector is facing camera and doing some work, but i am unable to animate its arm and leg movment properlly. I mean i want arms and legs to come from back to front .. i don't know how to do it as bones are only allowing me to move charector's arm and legs in clock wise or anticlock wise direction ..

can any one help me or tell me a trick ...

note: i can't use 45 degree angle i have to make it frount shot so help me

Posted: Wed Oct 19, 2005 2:13 am
by mr. blaaa
Erm... as far as i can understand your problem:
you want to rotate bones in 3d?

The most important thing i'd like to know next is:
WHAT do you want to move with the BONES? Vectors? .OBJs? Soundfiles? What? :)

Posted: Wed Oct 19, 2005 3:18 am
by VĂ­ctor Paredes
yeah!
a new feature request! 3d bones to soundfiles... i don't think that lost marble have a philosophical problem with that...

Posted: Fri Oct 21, 2005 2:17 am
by mr. blaaa
Just a joke besides, but if he wants to move vectors through bones in 3d i guess, there is no hope to do that. :P