Is flipping a layer good practice?
Posted: Sun Feb 09, 2014 9:43 pm
Hi All
I'm getting quite into these smart bones for character head/body/feet turns etc. However I wanted your opinion on a technique I am using as to whether it's likely to create crazy problems in future. I don't want to get half way through creating an animation and find it's causing problems and then have to go back to the beginning. The technique I'm doing is to create the ability to do full 360 turns left and right with one smart bone. Unfortunately I couldn't get Heyvern's helpful scripts working properly so I have opted for the following:
Step 1: Draw character fully symmetrical to ensure matching corresponding back views
Step 2: Create a 180 turn from front to back to the right
Step 3: Flip the layer(s) involved in the turn to create the full 180 turn from front to back to the left
This seems to work and allows me to do full 360 turns both ways, but I just wondered if flipping the layer was going to cause any future issues? Is there a better way that someone has a tutorial on? (or can explain here).
Cheers
Pete
I'm getting quite into these smart bones for character head/body/feet turns etc. However I wanted your opinion on a technique I am using as to whether it's likely to create crazy problems in future. I don't want to get half way through creating an animation and find it's causing problems and then have to go back to the beginning. The technique I'm doing is to create the ability to do full 360 turns left and right with one smart bone. Unfortunately I couldn't get Heyvern's helpful scripts working properly so I have opted for the following:
Step 1: Draw character fully symmetrical to ensure matching corresponding back views
Step 2: Create a 180 turn from front to back to the right
Step 3: Flip the layer(s) involved in the turn to create the full 180 turn from front to back to the left
This seems to work and allows me to do full 360 turns both ways, but I just wondered if flipping the layer was going to cause any future issues? Is there a better way that someone has a tutorial on? (or can explain here).
Cheers
Pete