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Head Turn, Turning in General.

Posted: Wed Feb 26, 2014 3:38 am
by TheMinahBird
I have a more advanced way of animating, or that's how'd I wish to animate,

I'd like to make an advanced head turn? Body turn? I'd just like to turn objects in different ways.

Like say for example you have a hand palm then it turns over to the other side.

This and many other turns like a side ways facial view (profile) is hard for me to acomplish. How to do this with the vectors?

And no, I don't want to use switch layers, I think they are easier but the action is too snappy and I don't like that.

Re: Head Turn, Turning in General.

Posted: Wed Feb 26, 2014 7:04 am
by neeters_guy
TheMinahBird wrote:I have a more advanced way of animating, or that's how'd I wish to animate,

I'd like to make an advanced head turn? Body turn? I'd just like to turn objects in different ways.

Like say for example you have a hand palm then it turns over to the other side.

This and many other turns like a side ways facial view (profile) is hard for me to acomplish. How to do this with the vectors?

And no, I don't want to use switch layers, I think they are easier but the action is too snappy and I don't like that.
There's no single answer to this. You'll use different methods for a head turn, body turn, or flipping a hand. It's best to learn different ways so you can decide the most appropriate method.

Check out these threads to get started:

Smart bone rig inspiration

New improved Head Turn Technique!

Basic full body turn video tutorial

Shape stack order explained (UPDATED with pt 3)

Anime Head Turn

If you post your examples, I'm sure folks can give specific suggestions.

Re: Head Turn, Turning in General.

Posted: Fri Feb 28, 2014 3:01 am
by TheMinahBird
Okay, THANK YOU!

These links are just amazing! The masking is genius!

Thank you so much!