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Duplicating arm and leg rigs?

Posted: Sun Mar 02, 2014 12:31 pm
by djwaterman
Doing a walk cycle and plan to use bones and smart bones for legs and arms, this is a side view so the arms and legs will repeat same actions but be offset for the left side and right side.

So I should be able to make one set of arm and leg and just duplicate them with the bones and smart bone actions intact right?

Is this possible? I'm concerned that the actions will conflict in some way.

If you know of a tutorial that shows how to set up a side view walk cycle, please tell me about it.

Image

It's an odd sort of animal leg that will look human in the raised position and more animal on the down, so I'll need to do a bit of point adjustment and I'd rather not have to do it twice.

Re: Duplicating arm and leg rigs?

Posted: Mon Mar 03, 2014 5:29 am
by djwaterman
I take it you cant duplicate a "Smart-boned" element without both elements sharing the same smart bone action. Hope that gets fixed in Version 10.

Re: Duplicating arm and leg rigs?

Posted: Mon Mar 03, 2014 5:35 am
by neeters_guy
There's a brief description on the other forum how to do this:
Copying Smart Bones

Re: Duplicating arm and leg rigs?

Posted: Mon Mar 03, 2014 9:08 am
by djwaterman
Thanks for responding but I followed the link and the explanation isn't super clear, I've found some other discussions about copying actions but they also don't explain it clearly enough for me, actually for such a thing it's odd that there are no tutorials about it, surely animators would want to clone successfully actioned limbs?

If I have a vector with bones in it, and a smart bone controlling the skeleton and vector points, how would I copy all of that so that the new vector and bones still sit under the main bone?

Re: Duplicating arm and leg rigs?

Posted: Mon Mar 03, 2014 10:08 am
by djwaterman
http://www.kelleytown.com/forum/animato ... IC_ID=2639

I discovered that one of the members from that discussion has put up a tutorial that does this. So this might answer my question.