Ant Leg Bones and Color issue
Posted: Fri Apr 04, 2014 1:21 am
So I'm creating and rigging an ant for a contest. I had it almost fully rigged and ready to go, everything looked fine in frame 0. Then when starting to animate down the timeline, I noticed that three of the legs as they would move started manipulating the gradient colors in the shapes of the body. If you want to look at it, here's the dropbox link for the .anme file.
https://www.dropbox.com/s/7m287yxh7p7iu ... 0Test.anme
I made random movements of the legs to illustrate the problem. If you notice frames 1-31 really highlight what's wrong. It seems to be the legs that start with bones B10,B14, and B26. Frames 32-65 are meant to illustrate that the other legs and body bones are not having the same effects.
Any ideas? I've never come across this issue before.
Thanks,
-Casey
https://www.dropbox.com/s/7m287yxh7p7iu ... 0Test.anme
I made random movements of the legs to illustrate the problem. If you notice frames 1-31 really highlight what's wrong. It seems to be the legs that start with bones B10,B14, and B26. Frames 32-65 are meant to illustrate that the other legs and body bones are not having the same effects.
Any ideas? I've never come across this issue before.

Thanks,
-Casey