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Is there an invisibility option for shapes?
Posted: Thu Apr 24, 2014 10:33 am
by Nicohk92
As we make layer appear and intervene by checking visibility on and off, can we do anything similar for individual shapes within a layer.
Ex: I'm animating a flower so that it grows. I make the stern grow with exposure but I need to keep the other elements like leafs hidden until they appear.
This is just an example but I've encountered this problem many times.
I usually work around it by putting the shape off frame or setting zero opacity until i want them visible but that's a lot of keyframes when there should be a quicker way.
Is there something I'm missing?
Thanks
Re: Is there an invisibility option for shapes?
Posted: Thu Apr 24, 2014 3:41 pm
by heyvern
Nicohk92 wrote:
I usually work around it by putting the shape off frame or setting zero opacity until i want them visible but that's a lot of keyframes when there should be a quicker way.
That's pretty much the only way to animate visibility with shapes.
You could put each shape on its own layer and then use layer visibility.
Re: Is there an invisibility option for shapes?
Posted: Thu Apr 24, 2014 4:21 pm
by hayasidist
https://www.youtube.com/watch?v=QdH0069VKS4 ... this was a pliot for a similar animation that gives you another approach to the question.
I drew the seedlings in their "finished" state on frame zero. This is the last layer in a switch.
I copy that layer, and in the copy I move all the points so that they make very very small versions of the leaves / stems etc and that becomes the first layer in a switch.
I set "interpolate" on the switch; and have just two keyframes: one for when the transition starts ("first layer") and one where it ends ("last layer").
That usually gives a growth pattern that isn't right; so copy the "last layer" and push the points around to make an intermediate layer... and so on.
If you have (as I did) several plants to grow, I made variations of intermediate and final stages (a total of 9 different drawings), I used 6 or 7 per seedling and staggered the timing.
finish it off with bones in the switch layer to add some sway etc..
Re: Is there an invisibility option for shapes?
Posted: Fri Apr 25, 2014 5:07 pm
by Nicohk92
Inspiring use of switch layers. Thanks for the intel. I've been having fun with the freehand tool so I think I''d rather have some fun with it and stroke exposure and see how it goes.
Re: Is there an invisibility option for shapes?
Posted: Sat Apr 26, 2014 12:45 pm
by hayasidist
enjoy the experimentation!
the other option you have for making things invisible is to use masking. e.g.
group: mask- hide all
> vector - leaves etc: "mask this layer"
> vector - masking shape: "add to mask but keep invisible"
> vector - your stem with stroke exposure: "do not mask this layer"
The shape(s) on the masking shape layer can be designed and animated to reveal the leaves in any way that you need.
Re: Is there an invisibility option for shapes?
Posted: Sat Apr 26, 2014 2:38 pm
by Nicohk92
true tho I try to keep masking at a minimum, I notice it burdens my cpu quite a bit, when not simply crashing asp
Re: Is there an invisibility option for shapes?
Posted: Sat May 24, 2014 3:59 pm
by Nicohk92
heyvern wrote:Nicohk92 wrote:
I usually work around it by putting the shape off frame or setting zero opacity until i want them visible but that's a lot of keyframes when there should be a quicker way.
That's pretty much the only way to animate visibility with shapes.
You could put each shape on its own layer and then use layer visibility.
There is a third way which is much easier when it's about making things pop into existence: Scaling it down all the way. setting it numerically to zero makes it of course disappear totally.