Bezier curve editing for layer transforms

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thudjie
Posts: 6
Joined: Tue Nov 04, 2014 3:00 pm

Bezier curve editing for layer transforms

Post by thudjie »

I have a layer which I transform and when I set the interpolation type to bezier I do not see any control handles for editing the curvature in the motion graph.
Am I missing something or is bezier only supported for bones?
Thanks
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hayasidist
Posts: 3834
Joined: Wed Feb 16, 2011 8:12 pm
Location: Kent, England

Re: Bezier curve editing for layer transforms

Post by hayasidist »

uh? works fine here... are you sure you've ...

- set the layer transform keys to Bezier? (do they show with a dot in the middle of the key circle in channel view?) (and not only set default interp to Bezier which won't change existing interp modes)

- double clicked the relevant channel in motion graph view? (e.g. a translate will give you, initially, a brown curve then when you open it you get three curves - one each for x,y,z - red, green, blue)

if you're still having problems - just say and I'll have another look
thudjie
Posts: 6
Joined: Tue Nov 04, 2014 3:00 pm

Re: Bezier curve editing for layer transforms

Post by thudjie »

Ah that was it!
I didn't realise you could double click to get the values for each axis.
That makes sense.
I'm still learning/new to AS (as you can tell!)

Thanks a lot.
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hayasidist
Posts: 3834
Joined: Wed Feb 16, 2011 8:12 pm
Location: Kent, England

Re: Bezier curve editing for layer transforms

Post by hayasidist »

you're welcome - glad to help. And welcome to the forum BTW.
thudjie
Posts: 6
Joined: Tue Nov 04, 2014 3:00 pm

Re: Bezier curve editing for layer transforms

Post by thudjie »

Thanks - I'm having a lot of fun with this software!
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Nicohk92
Posts: 391
Joined: Sun Apr 13, 2014 4:31 pm

Re: Bezier curve editing for layer transforms

Post by Nicohk92 »

About motion gaph, when I have the bezier controls for x y and z, I can't figure out how to grab and control all simultaneously. I'm trying to smooth out a scaling move so I want my changes to be done proportionally on all axis and not have to adjust each separately and run the risk of being imprecise.

Is that possible?
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