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Re: Facial Expressions Rig

Posted: Mon Jan 19, 2015 7:22 am
by Little Yamori
The first one looked better only because of the speed of the movement. The second one had very slow pupil movement that went on too long, before the sudden (too fast) burst of movement. Even if it's a test, make it as realistic to your final product as possible when it comes to timing. Watch any TV or film animation to get a feel for the right movement pacing.

Keep at it

LY