I.K stretch, and Angle trouble.
Posted: Sat Feb 28, 2015 6:16 pm
Hi. I'm having a little trouble with I.K. Stretching, and bone locking. The only way I can explain this problem if is if you download the charater below.
I have the Character "Sitting on something" with her feet locked on the floor and her hands, and hair lock onto the object. I am having a small issue with the L-leg (or is it L.Leg?) bone. It doesn't angle, or I.K. Properly. If you go to the 1 second mark, or move the waist bone around after frame 1, you can see this. I know I can angle the L-Leg/L.Leg bone with the transform bone tool, but I wan't to cut back on the extra work of keeping the foot still.
Is there a way to make sure this won't happen again?
https://www.dropbox.com/s/mb3v9bpm6te4v ... .anme?dl=0
I have the Character "Sitting on something" with her feet locked on the floor and her hands, and hair lock onto the object. I am having a small issue with the L-leg (or is it L.Leg?) bone. It doesn't angle, or I.K. Properly. If you go to the 1 second mark, or move the waist bone around after frame 1, you can see this. I know I can angle the L-Leg/L.Leg bone with the transform bone tool, but I wan't to cut back on the extra work of keeping the foot still.
Is there a way to make sure this won't happen again?
https://www.dropbox.com/s/mb3v9bpm6te4v ... .anme?dl=0