Layer, shape, group coordinates - My brain hurts.
Posted: Mon Apr 13, 2015 2:13 am
Hi there! Short time lurker, first time caller!
I'm very new to Anime Studio, and I've gone through the tutorials and have a fairly basic grip on what is going on. For my first project I'm making a little "music video" with a lady singing and... swaying back and forth a little. It's extremely simple and a good place to start.
I built the character and put in some bones I could pull on to make her pose, but now I'm noticing something that has me completely confused.
It started when I copied one of her arms, flipped it horizontally and tried to add bones to it. The bones wouldn't "stick" to the arm unless I bound points manually, and when I changed between frame 0 to frame 1 to have her offset parts come together, the new arm changed position even though I'd never repositioned it.
I'm also noticing that if I create a shape on a new layer, and put that in an earlier layer group, it jumps to what I assume is a position relative to the center of that group (?). From what I understand, it seems like AS always remember where I first drew a thing, and if I move it on layer 0 within a layer group, it'll always secretly wish it was there? Does this mean I can't create elements of a character - limbs or objects of some kind - broken apart from a other parts of it, add bones to it and then stick it in a layer group, to lastly be offset with the Offset Bone tool and join with my character?
I'm sure it doesn't help that I'm trying to understand this at 3am, but it's driving me loopy.
This post is a bit all over the place, but I guess what I don't understand is the relationship between shape, layer and layer group coordinates. Ideally I'd like to be able to keep building new elements of the character on frame 0 and add those in, but it's very unpredictable with my current lacking understanding. Any help would be greatly appreciated.
I'm very new to Anime Studio, and I've gone through the tutorials and have a fairly basic grip on what is going on. For my first project I'm making a little "music video" with a lady singing and... swaying back and forth a little. It's extremely simple and a good place to start.
I built the character and put in some bones I could pull on to make her pose, but now I'm noticing something that has me completely confused.
It started when I copied one of her arms, flipped it horizontally and tried to add bones to it. The bones wouldn't "stick" to the arm unless I bound points manually, and when I changed between frame 0 to frame 1 to have her offset parts come together, the new arm changed position even though I'd never repositioned it.
I'm also noticing that if I create a shape on a new layer, and put that in an earlier layer group, it jumps to what I assume is a position relative to the center of that group (?). From what I understand, it seems like AS always remember where I first drew a thing, and if I move it on layer 0 within a layer group, it'll always secretly wish it was there? Does this mean I can't create elements of a character - limbs or objects of some kind - broken apart from a other parts of it, add bones to it and then stick it in a layer group, to lastly be offset with the Offset Bone tool and join with my character?
I'm sure it doesn't help that I'm trying to understand this at 3am, but it's driving me loopy.

This post is a bit all over the place, but I guess what I don't understand is the relationship between shape, layer and layer group coordinates. Ideally I'd like to be able to keep building new elements of the character on frame 0 and add those in, but it's very unpredictable with my current lacking understanding. Any help would be greatly appreciated.